Pathfinder Player Companion: Inner Sea Primer

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ISBN 13: 9781601254054

Be the first to ask a question about Pathfinder Player Companion. Lists with This Book. This book is not yet featured on Listopia. Community Reviews. Showing Rating details. Sort order. May 12, Max rated it really liked it Shelves: roleplaying , fantasy. This is a pretty bare bones introduction to the main Pathfinder world, but it was more than enough to get me interested. All the important fantasy tropes are covered, from the ancient magical cataclysm to the Viking nation. Plus, there's fantasy Egypt, a Gothic horror nation, and Baba Yaga, which are all pretty cool elements.

And I like the inclusion of two high tech nations - one that's developed gunpowder to deal with being in a magic deadzone, and the other that takes bits and pieces from a c This is a pretty bare bones introduction to the main Pathfinder world, but it was more than enough to get me interested.

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And I like the inclusion of two high tech nations - one that's developed gunpowder to deal with being in a magic deadzone, and the other that takes bits and pieces from a crashed starship. There's a ton of plot hooks and ideas even in just the 18 or so pages it takes to describe each nation. I could imagine running a campaign in pretty much all of them, which means that my goal of reading this to figure out which nation supplements to buy has worked far too well. I'm definitely going to have to read the full Inner Sea Guide soon to learn all the backstory and world details and see if my guesses about what's really going on are true.

There's only a little bit of mechanical stuff here, but it's not bad: three fighting styles and three magic colleges, and support for using them. I hope that sort of stuff is gone into more detail in other supplements. Overall, Golarion seems like a pretty cool world, and this gave me enough of a taste of it to want to explore the whole thing.

Shelves: rpg. It's a primer, so there isn't a ton of information. It's a good introduction to the setting for new players, and a good reference guide to brush up on an area when need be. It has information on the various cultures. It gives specific traits that characters from that culture would have.

It has their religious beliefs. A quick run down of all of the gods in the region. It has a few different fighting styles that work as character archetypes. A well written and informative first look at the countries and populations of the Inner Sea area of Golarion. There are no discussion topics on this book yet. About Colin McComb. Colin McComb.

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Lorefinder: Wizards of Golarion

Home Groups Talk Zeitgeist. I Agree This site uses cookies to deliver our services, improve performance, for analytics, and if not signed in for advertising. Your use of the site and services is subject to these policies and terms. Short overviews of the more than 40 nations ofGolarion's Inner Sea region will help players choose a homeland for theircharacter, with plenty of character traits to reward players for immersingthemselves in the campaign world.

Brief descriptions of the gods and religionsof the Inner Sea expand the list of deities from the Pathfinder CoreRulebook and offer tips to help players pick an appropriate patron deity. Easy color reference maps on the book's inside covers give players an"at a glance" look at their world, allowing them to better charttheir destinies. Recently added by lapiskelinia , kimpact , pandancer , halfelf , britguy01 , chronotron , Bradywan , swensonj , bigdamnnerd.

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No current Talk conversations about this book. No reviews. Status McComb, Colin Author primary author all editions confirmed Carlisle, Jeff Illustrator secondary author some editions confirmed Eade, Caroline Illustrator secondary author some editions confirmed Walpole, Tyler Cover artist secondary author some editions confirmed. You must log in to edit Common Knowledge data. Pathfinder PZO Pathfinder Companion Inner Sea.

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